Thursday, March 22, 2007

Cinematic coding

I've had a widescreen monitor for several months now, and I've decided that I rather like it. I wasn't sure if I would. But overall, the benefits outweigh the downsides.

  • It's great for games. The extra horizontal real estate is really helpful, allowing me a more unobstructed view of the playing field. Luckily, I'm very late to the whole widescreen revolution, so other people before me have already dealt with the badly written games that only support hardcoded resolutions.
  • It's great for TV and movies. Going from my old 5:4 ratio (that's right, not even 4:3) to my new 16:9 ratio screen made a huge difference in the number of pixels that can be used to display widescreen shows, even though the actual monitor size is only a few inches larger.
  • It gives me most of the benefits that I'd want from a dual monitor setup without the pain. I can keep a web browser and Excel side-by-side, or two separate code files on screen at once.
  • My main problem is that maximized windows are now really too wide to be useful. Paragraphs of text fit on one or two lines. So, now I don't maximize apps like Internet Explorer, Firefox, or Word. They're just too wide to read effectively.


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